free hand form generation
a change in paradigm
The software was conceived
to assist or enhance the first 2D drawings steps in the design process by
using both hands to draw organic, non parametric, surfaces. This method produces
rough 3D sketches that can be refined latter using any 3D modeling software
package. The focus of this project
is on the input interface. The goal is the development and testing of an easy
and natural 3D two hands interface. This system is more natural to work with
than using the mouse, less difficult than learning complex software packages
and less abstract than manipulating two dimensional entities on orthogonal
projections it is, in essence, a 3D modelling system directed to free hand
sketching in a mixed reality environment.
In conclusion this work argues that 3D design, based
on free hand form generation, allows for an enhancement of the traditional
creative process through spontaneous and immediate translation of a concept
into 3D digita shape.
It will be a digital model that has had one
less stage of translation where possibly some of the spontaneity of the creative
process would be lost.
this project has achieved:
a. non-intrusive,
spontaneous 3D digital design
b. simple, low-cost
Interfaces based on non intrusive devices
c. real
world applications: concept design
d. shape generation
future directions
i. infra-red cameras
ii. infra-red
tracking
iii. plug in for
3D CAD applications
iv. adding graphic
primitives and viewing capabilities
v. extending towards
an AR configuration
an approach to 3D digital design